PoV: Playing the blame game on the PSN outage

/* Posted April 27th, 2011 at 2:41am [Comments: none]    */
/* Filed under Video Games    */

Sony finally revealed the real cause of the recent PSN outage, saying it was indeed an “external intrusion” that forced them to shut down the PlayStation Network and its Qriocity service.


According to Sony, they learned about the intrusion on “April 19th and subsequently shut the services down.” They then brought an outside experts to help them “learn how the intrusion occurred and to conduct an investigation to determine the nature and scope of the incident.” The firm explains that it was “necessary to conduct several days of forensic analysis,” and it took their experts until yesterday to understand the scope of the breach.

Now, the big question is, who would you blame for the PSN shut down? Is it Sony or the unauthorized person/persons responsible with the attack?

While you can blame Sony all you want with the lack of info and what not, the real culprit here are clearly the hackers who committed a crime by stealing unauthorized data, compromising their personal info and neglegting their rights to use the service.  

What about you guys? Do you think Sony are solely to blame for this mess or the hacker/hackers responsible with the breach? Share your comments below or continue the discussion at the forums.


N64 Emulator: DaedalusX64 Beta 3 Update

/* Posted April 27th, 2011 at 2:40am [Comments: none]    */
/* Filed under PSP    */

emulator gets another official update from the team. After more months of hard work on the emulator the team has fixed many bugs present in Beta 3. And finally they have added cheat code support. Something many users have been after for a long time.

DaedalusX64 notes:

As promised the next public release of Daedalusx64 is out! This mostly to address issues found in Beta 3 (thx to all the members that reported the issues), and also to improve the stability of the emulator. Several risky optimizations from B3 were removed to favor stability, but no fear, several speed improvements were squeezed onto this released as well.

Also we added a highly requested feature: support for cheat codes. This is based from 1964, any cheat for 1964 works perfectly in Daedalus (you can simply copy and paste any cheat from their database onto Daedalus.cht file)
Other big improvement is the implementation of env mapping and software culling.

DaedalusX64 Beta 3 Update changelog:

(Major changes since Beta 3, See SVN log for full list)

Fixed multiple suns glitch in Zelda
Fixed wrapping issues in Zelda
Added cheat support (routines and format based from 1964)
Front-end for cheats
Rewrote how we generate cic codes (code is 90% smaller now)
Only update viewport when it changes
Unlocked extra memory for all psps, except phat of course (note : if using a loader, make sure is supported)
Rewrote display list PC stack (this heavily based from Rice plugin)
Fixed error I did in Patch_Hacks (was causing the oshle scanning fail in certain ROMS)
Fixed trees in Dream Land (SSB) (no need to add fraction in integer part)
Fixed bug that caused PSP screen to stretch when tv out cables were connected
Fixed nasty texture to work along blendmode maker in Combiner Explorer (just press triangle to use it)
Corrected (huge)mistake from 597 that caused slim cache to be ignored (small speed up in slim and newer models)
Made osAiSetNextBuffer thread safe, also added several asserts to make sure we handle everything.
Removed Conker shadow hack (no longer needed, generic blendmode takes care of the shadow)
Ignore IMEM transfers for speed (we don’t use low-level RSP plugin for the PSP version anyways)
Simplified Sprite2D
Implemented correctly DLParser_TexRect_Last_Legion (fixes BSOD in sub menus)
Use 32bit screenmode for tv out
Force struct alignment for our ucodedefs (generates better code)
Added several blendmodes (Salvy, Corn, Bdacanay)


Small optimization for graphics loading/adding triangles. Some minor optimizations to the VFPU TnL. Optimized loading vector planes for clipping
Alpha channel gets passed along even when doing lighting on a tris.
Fixed critical rendering bug (and Dlist counter bug) in Conker. Optimized triangle rendering in Conker.
Speed up using early FRONT/BACK tris culling in software. Added display render stats on screen as an option (only available in Display list debug mode)
Made CPU rendering compatible with VFPU rendering (insert-matrix and ENV MAP)
Implemented Env mapping which is done (very fast) in the VFPU (Fixes SM64 stars and OOT stones, SSV ship)
Some optimizations on Bcopy(), memcpy() and CRC()
Improved hack for Wonder project J2 with a speed up (require setting texture check to 4 or so)
Fix the chopped off graphics(bug) in the ROM selector menu
Optimized Proj matrix sceGU load (Only reaload Project matrix to sceGU if its updated)
Fixed blocks in New Tetris lining up backwards
Replaced swizzle_fast with Raphael’s version

Source: DaedalusX64 Forums

Download: DaedalusX64 Beta 3 Update

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How to Jailbreak Your iPod Touch 4G Using PwnageTool (Mac) [4.3.2]

/* Posted April 27th, 2011 at 2:40am [Comments: none]    */
/* Filed under iPhone    */

These are instructions on how to jailbreak your iPod Touch 4G on iOS 4.3.2 using PwnageTool for Mac.

Step One
Make a folder called “Pwnage” on the desktop. In it, you will need a couple of things. PwnageTool 4.3.2, found here.

You will also need the 4.3.2 iPod Touch firmware.
4.3.2 (4G): iPod4,1_4.3.2_8H7_Restore.ipsw

When downloading the IPSW file, it is best to download it with Firefox since Safari often auto extracts it!

Step Two
Double click to mount PwnageTool then drag the PwnageTool icon into the Pwnage folder.

Then from the Pwnage folder double click to launch the PwnageTool application.

Click Ok if presented with a warning.

Step Three
Click to select Expert Mode from the top menu bar

Step Four
Click to select your iPod. A check-mark will appear over the image of the phone. Click the blue arrow button to continue.

Step Five
You will be brought to the “Browse for IPSW” page. Click the Browse for IPSW… button.

From the popup window select your firmware from the Pwnage folder then click the Open button.

Step Six
You will then be brought to a menu with several choices. Click to select General then click the blue arrow button.

The General settings allows you to decide the partition size.

The Cydia settings menu allows you to create custom packages so you do not have to manually install the necessary them later.

Click to select the Download packages tab. Then click the Refresh button to display all the available packages. Double clicking the package you want will download it and make it available in the Select Packages tab.

Checkmark the ones you want then Click the blue arrow button.

The Custom Packages Settings menu displays listed package settings for your custom IPSW. For know leave these settings as is. Click the blue arrow button to continue.

Step Seven
You are now ready to begin the pwnage process! Click the Build button to select it then click the Blue arrow button to begin.

Step Eight
You will be asked to save your custom .ipsw file. Save it to your Pwnage folder you created on your Desktop.

Your IPSW is now being built. Please allow up to 10 minutes.

You will be asked to enter your administrator password. Do this then click the OK button.

Step Nine
Once your ipsw has been built you will be asked to connect your iPod to the computer. Once it detects your device PwnageTool will guide your through the steps to putting your iPod into DFU mode.

Press and hold the power and home buttons for 10 seconds.

Then release the power button and continue holding the home button for 10 seconds.

Once your iPhone is successfully in DFU mode, PwnageTool will prompt you to launch iTunes.

Step Ten
Once In iTunes, hold the Alt/Option key and click Restore.

Step Eleven
Navigate to the Pwnage folder on your desktop using the dialog window that appears. Select the custom IPSW that was created and click the Choose button.

Step Twelve
iTunes will now restore the firmware on your iPod. This can also take up to 10 minutes. Once done you will be rebooted into jailbroken iPod OS 4.3.2!

***THANKS: Thank you to Dev-Team and I0n1c for their hard work in making this jailbreak and tutorial possible!

Qik adds Android to iPhone video calls

/* Posted April 26th, 2011 at 8:40pm [Comments: none]    */
/* Filed under Web    */


Right on the heels of last month’s Video Connect app release for iPhone, Qik today announces Video Connect for Android. So what does this analogous pair of apps mean in the grand scheme of mobile communications? It means another big step in the way of ubiquitous, cross-platform video phone calls. Adding the ability to initiate video calls between Android and iOS devices over 3G, 4G, Wi-Fi, and WiMax networks is sure to bring the already popular app tons of new users.

In addition to its primary video calling feature, the app offers integrated sharing across social media (Facebook, Twitter, or YouTube) and video mail for when friends aren’t available for live chat. Note that the video mail feature is available as a free trial only until June 1 this year, after which it will be available for an extra fee.

Qik also claims the app comes with “improved battery life, smoother video, [and] better picture quality through deep device and hardware integration in collaboration with handset manufacturers,” which is all good news if true.

Just update your preloaded Qik app, or find Qik Video Connect in the Android app store for instant download. Interested parties should act fast though, as the app is available for free only this week. After, it will jump to $2.99.

MSI Wind Top AE2050: Low-Cost All-in-One Falls Behind the Budget Pack

/* Posted April 26th, 2011 at 8:40pm [Comments: none]    */
/* Filed under News    */

MSI Wind Top AE2050 budget all-in-one desktop PCHot on the heels of the Wind Top AE2220 comes the MSI Wind Top AE2050, a budget all-in-one PC that’s all about compromise. For this model, MSI shed a few hundred bucks off the asking price ($680 as of April 26, 2011), but also gone are the AE220′s Blu-ray drive, speed, 1080p resolution, and connections. What’s left is a low-power alternative that’s less expensive but challenged by tough competition.

The Wind Top AE2050 runs the lower-cost AMD Fusion E-350, a 1.6GHz CPU that’s part of the new AMD Brazos platform (AMD’s equivalent to Intel’s Atom). To AMD’s credit, Fusion chips produce better graphics and achieve faster video-decoding speeds than their rivals do. Still, the E-350 CPU is the Achilles’ heel of the AE2050: Although the processor reduces power consumption, general performance suffers dramatically.

Jumping from the Wind Top AE2220 all-in-one’s Intel Core 2 Duo T6600 platform to AMD’s Brazos is kind of like going from a motorcycle to a moped, and the benchmarks for the AE2050′s 1.6GHz CPU (alongside 4GB of DDR3-667 memory) tell the tale. General performance on this all-in-one desktop is nearly half that of its predecessor, dropping to a score of 53 on our WorldBench 6 suite of tests from the AE220′s mark of 90. Competing systems at similar price points, such as the HP All-in-One 200-5020, managed a score of 104 on our test suite.

The graphics integrated into the system’s E-350 CPU–AMD’s Radeon HD 6310–failed to run our gaming benchmarks on the PC’s default 1600-by-900-pixel resolution. In our Unreal Tournament 3 benchmark, the AE2050 couldn’t get off the ground regardless of whether we ran the test on a high or medium graphical setting. We were able to achieve play time only by dropping the game down to a resolution of 1024 by 768, and we’d hardly call the PC’s 23 frames per second on medium quality settings to be all that “playable.” This is par for the course for the all-in-one category, but keep it in mind when you’re considering your PC entertainment options.

As far as the display goes, we were pleased with the AE2050′s saturation, which brought more of a lifelike quality to movies and images than competing systems such as the HP Omni 200 Quad did. The AE2050′s grayscales are a little murkier; we would have liked to see a crisper and brighter full white instead of the darker, duller levels presented. A bit of glare from the glossy panel can be an annoyance in darker scenes, too, depending on the lighting setup of your environment.

Video playback performance is the AMD E-350 CPU’s strong point, and it showed in our tests–high-definition (720p) media was stutter-free. The Blu-ray combo drive on the MSI AE2220 has been replaced here by a DVD burner, befitting the loss of native 1080p resolution. The AE2050′s two speakers offer a less-than-stellar movie experience, delivering laptop-quality sound that’s driven from the center of the rig.

We were quite surprised to see the inclusion of two USB 3.0 ports on the system’s side–a delightful addition given this system’s sub-$1000 price. Also of note is MSI’s Super Charger technology, which converts one of the USB 3.0 ports into a dedicated device charger; the company claims that it will reduce charging time by up to 40 percent. You’ll have to turn the functionality on by way of an applet on the PC; but once you’ve set it, devices can charge through it even when the PC is off. A multiformat card reader joins the ports on the system’s side, while the rear of the AE2050 hosts a single HDMI port, four more USB ports (2.0 this time), and a gigabit ethernet port.

While we’d love to see more diversity in the connections, the inclusion of USB 3.0 and HDMI on a budget all-in-one is both unique and welcome. And, of course, we can’t forget about the wireless aspect of the AE2050: 802.11n networking is built right into the system. That’s the second best-hidden part of this PC. The first is its use of a 1TB hard drive, double the capacity of MSI’s AE2220 desktop. Thank goodness that drive is beefy, because MSI offers no instructions for going into the system’s insides and performing upgrades of your own (or any indication that you can even do so).

Another addition to this model is the latest version of MSI’s Wind Touch software, Wind Touch 4. During CES 2011 in January, we looked at Wind Touch 4 running on a system equipped with one of Intel’s Sandy Bridge processors. The software provides touch-optimized applications in a custom overlay, including a calendar, a photo gallery, and a media player; you can also add shortcuts to your own application with ease. Check out our video to see the Wind Touch 4 in action.

We did take issue with the stand that props the AE2050 up at a particular angle. It’s difficult to manage and set, so performing minute tweaks of the setup to achieve the perfect viewing angle for the all-in-one is a challenge. The wired keyboard and mouse that MSI bundled with our test machine are as generic as generic can be, offering no additional buttons or features beyond the standard layouts that you’d find on any run-of-the-mill input device.

The MSI Wind Top AE2050 is a step back from the company’s AE2220 desktop, and the features that are missing don’t leave much to go on when comparing this budget all-in-one desktop with some of the category’s best. The display is fairly attractive, the hard drive is roomy, and the inclusion of USB 3.0 ports and HDMI at such a low price is great. But lackluster performance from an underpowered chip leaves the AE2050 staggering behind several low-cost competitors, and as a result there’s no killer reason to pick this PC over its budget peers–or MSI’s slightly pricier offerings.

Trailer: Final Fantasy Type-0 Is PSP’s Next Big Thing

/* Posted April 26th, 2011 at 8:40pm [Comments: none]    */
/* Filed under Video Games    */

Square Enix has opened the information floodgates for Final Fantasy Type-0, a PSP game that it will release this summer in Japan.

A massive new website for the role-playing game features information on the characters, setting and gameplay, plus the lengthy new trailer shown above. The Andriasang blog has lots of translated details from the site and from a Dengeki magazine article, in which it is revealed that the cute, cuddly Moogles will make an appearance in Type-0. Only now, Moogle stands for “Military Operation Organization Guidance/Logistics Expert.” Of course it does.

Final Fantasy Type-0 has had a long, long development cycle: It was first announced way back at E3 2006 as Final Fantasy Agito XIII. In the intervening 5 years, Square Enix changed its platform from mobile phones to PSP and gave it a new, unique title so that it could become a series on its own instead of a spinoff to Final Fantasy XIII, which got a mixed reception from fans.

I’m not quite sure what to think about Type-0; on the one hand I tend to routinely get too excited about Final Fantasy games only to end up disappointed, but on the other hand I really like Moogles.

Download Adobe CS5.5 (Official Direct Download Links – Windows or Mac OS X)

/* Posted April 26th, 2011 at 2:40pm [Comments: none]    */
/* Filed under Gadgets    */

Adobe hasn’t officially published Adobe Creative Suite 5.5 (CS5.5) for public download yet, but the setup installers of Adobe CS5.5 trial versions have been put up on the official download servers for ESD (Electronic Software Distribution). Adobe CS5.5 is a significant mid-cycle product release that delivers essential innovation across Flash, HTML5, video, mobile app for smartphone or tablet such as iOS, Android and Blackberry, and digital publishing tools.

Adobe CS5.5 contains various graphic design, video editing, multimedia creation and web development applications. The retail products of Adobe CS5.5 collection is offered as standalone individual software application such as Photoshop, Premiere Pro, Acrobat, Illustrator, Flash Professional, Fireworks, InDesign and DreamWeaver, or as software suite packages containing multiple Adobe programs for a reduced price.

For users who are confusing between different editions of Adobe Creative Suite 5, here’s the chart from Adobe.com which showing which products are include inside each Adobe CS5 Suite edition of Design Premium, Design Standard, Web Premium, Production Premium and Master Collection.

Adobe CS5.5 Suite Editions Comparison

The trial version of Adobe CS5.5 products are equivalent to a full version. Trial version allows free usage of 30 days before activation is required with a retail serial product key. As the result, it can be easily converted to full production and fully licensed version by simply entering a genuine activation serial key number from retail or volume licensing channel to activate the product and unlock all restrictions.

In fact, the setup installers for Adobe CS5.5 suites and apps have leaked earlier. But if you want to download only from official source, i.e. Adobe.com servers, the direct download links to the Adobe CS5.5 software have been revealed. The direct download links are useful for people who wants to skip downloading using Akamai Download Manager, or for people who doesn’t want to sign up or login to Adobe account.

Here’s the official direct download links to the trial or demo version setup installers of various Adobe CS5.5 products. All the downloads are genuine, authentic and official version.

Note 1: The trial version may lack of some components such as additional languages, codecs and Acrobat when comparing with full retail version. So if you’re planning to buy or subscribe Adobe CS5.5 product, download after purchasing.

Note 2: As the file size is big, it’s recommended to use a download manager to ensure download is complete.

Note 3 (IMPORTANT): For the following direct download links to work, downloader has to visit and click on “Try” link of at least one Adobe product in order to set the proper download cookies which permit direct download. For convenience, just click here, which is the link to download Adobe Design Premium trial (currently during the pre-order period, the download page has been replaced with “notify me” form, but you can still set the cookie by clicking here, a link to download Adobe CS5 Master Collection, here, link to download Photoshop Lightroom trial). If the step above still does not allow direct download, register and/or login to Adobe account. Otherwise, an “Access Denied” error message will be displayed indicating you don’t have permission to access the file.

The languages that contained inside each setup installer is indicated by the following code:

  • LS1 – en-US / en-UK / en-GB
  • LS2 – ja-JP
  • LS3 – ko-KR / zh-CN / zh-TW
  • LS4 – da-DK / de-DE / es-ES / es-MX / fi-FI / fr-FR / fr-CA / it-IT / nb-NO / nl-NL / pt-BR / sv-SE
  • LS6 – cs-CZ / hu-HU / pl-PL / ro-RO / ru-RU / tr-TR / uk-UA

Windows (32-bit x86 and 64-bit x64):

Adobe CS5.5 Master Collection

LS1: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/win32/MasterCollection_CS5_5_LS1.exe
LS1: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/win32/MasterCollection_CS5_5_LS1.7z

LS2: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/win32/MasterCollection_CS5_5_LS2.exe
LS2: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/win32/MasterCollection_CS5_5_LS2.7z

LS3: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/win32/MasterCollection_CS5_5_LS3.exe
LS3: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/win32/MasterCollection_CS5_5_LS3.7z

LS4: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/win32/MasterCollection_CS5_5_LS4.exe
LS4: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/win32/MasterCollection_CS5_5_LS4.7z

LS6: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/win32/MasterCollection_CS5_5_LS6.exe
LS6: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/win32/MasterCollection_CS5_5_LS6.7z

Adobe CS5.5 Design Premium

LS1: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/win32/DesignPremium_CS5_5_LS1.exe
LS1: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/win32/DesignPremium_CS5_5_LS1.7z

LS2: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/win32/DesignPremium_CS5_5_LS2.exe
LS2: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/win32/DesignPremium_CS5_5_LS2.7z

LS3: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/win32/DesignPremium_CS5_5_LS3.exe
LS3: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/win32/DesignPremium_CS5_5_LS3.7z

LS4: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/win32/DesignPremium_CS5_5_LS4.exe
LS4: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/win32/DesignPremium_CS5_5_LS4.7z

LS6: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/win32/DesignPremium_CS5_5_LS6.exe
LS6: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/win32/DesignPremium_CS5_5_LS6.7z

Adobe CS5.5 Design Standard

LS1: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/win32/DesignStandard_CS5_5_LS1.exe
LS1: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/win32/DesignStandard_CS5_5_LS1.7z

LS2: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/win32/DesignStandard_CS5_5_LS2.exe
LS2: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/win32/DesignStandard_CS5_5_LS2.7z

LS3: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/win32/DesignStandard_CS5_5_LS3.exe
LS3: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/win32/DesignStandard_CS5_5_LS3.7z

LS4: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/win32/DesignStandard_CS5_5_LS4.exe
LS4: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/win32/DesignStandard_CS5_5_LS4.7z

LS6: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/win32/DesignStandard_CS5_5_LS6.exe
LS6: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/win32/DesignStandard_CS5_5_LS6.7z

Adobe CS5 Web Premium

LS1: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/win32/WebPremium_CS5_5_LS1.exe
LS1: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/win32/WebPremium_CS5_5_LS1.7z

LS2: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/win32/WebPremium_CS5_5_LS2.exe
LS2: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/win32/WebPremium_CS5_5_LS2.7z

LS3: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/win32/WebPremium_CS5_5_LS3.exe
LS3: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/win32/WebPremium_CS5_5_LS3.7z

LS4: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/win32/WebPremium_CS5_5_LS4.exe
LS4: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/win32/WebPremium_CS5_5_LS4.7z

LS6: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/win32/WebPremium_CS5_5_LS6.exe
LS6: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/win32/WebPremium_CS5_5_LS6.7z

Adobe CS5 Production Premium

English / French / German / Japanese: http://trials2.adobe.com/AdobeProducts/STVD/CS5_5/win32/ProductionPremium_CS5_5_LS7.exe
English / French / German / Japanese: http://trials2.adobe.com/AdobeProducts/STVD/CS5_5/win32/ProductionPremium_CS5_5_LS7.7z

Adobe Acrobat X Pro

English / French / German: http://trials2.adobe.com/AdobeProducts/APRO/10/win32/AcrobatPro_10_Web_WWEFD.exe

Japanese: http://trials2.adobe.com/AdobeProducts/APRO/10/win32/AcrobatPro_10_Web_J.exe

Adobe After Effects CS5.5

64-bit English / French / German / Italian / Japanese / Korean / Portuguese / Spanish: http://trials2.adobe.com/AdobeProducts/AEFT/10_5/win64/AfterEffects_10_5_LS7.exe
64-bit English / French / German / Italian / Japanese / Korean / Portuguese / Spanish: http://trials2.adobe.com/AdobeProducts/AEFT/10_5/win64/AfterEffects_10_5_LS7.7z

Adobe Contribute CS5

LS1: http://trials2.adobe.com/AdobeProducts/CNTB/6/win32/Contribute_6_LS1.exe

LS2: http://trials2.adobe.com/AdobeProducts/CNTB/6/win32/Contribute_6_LS2.exe

LS4: http://trials2.adobe.com/AdobeProducts/CNTB/6/win32/Contribute_6_LS4.exe

Adobe DreamWeaver CS5.5

LS1: http://trials2.adobe.com/dlm/AdobeProducts/DRWV/11_5/win32/Dreamweaver_11_5_LS1.exe

LS2: http://trials2.adobe.com/dlm/AdobeProducts/DRWV/11_5/win32/Dreamweaver_11_5_LS2.exe

LS3: http://trials2.adobe.com/dlm/AdobeProducts/DRWV/11_5/win32/Dreamweaver_11_5_LS3.exe

LS4: http://trials2.adobe.com/dlm/AdobeProducts/DRWV/11_5/win32/Dreamweaver_11_5_LS4.exe

LS6: http://trials2.adobe.com/dlm/AdobeProducts/DRWV/11_5/win32/Dreamweaver_11_5_LS6.exe

Adobe Fireworks CS5

LS1: http://trials2.adobe.com/AdobeProducts/FWKS/11/win32/Fireworks_11_LS1.exe

LS2: http://trials2.adobe.com/AdobeProducts/FWKS/11/win32/Fireworks_11_LS2.exe

LS4: http://trials2.adobe.com/AdobeProducts/FWKS/11/win32/Fireworks_11_LS4.exe

LS6: http://trials2.adobe.com/AdobeProducts/FWKS/11/win32/Fireworks_11_LS6.exe

Adobe Flash Builder 4.5

English / French / German / Japanese / Russian / Chinese (Simplified): http://trials2.adobe.com/AdobeProducts/FLBR/4_5/win32/FlashBuilder_4_5_LS10.exe

Adobe Flash Catalyst CS5.5

English / French / German / Japanese / Korean / Portuguese: http://trials2.adobe.com/AdobeProducts/THRM/1_5/win32/FlashCatalyst_1_5_LS9.exe

Adobe Flash Professional CS5.5

LS1: http://trials2.adobe.com/AdobeProducts/FLPR/11_5/win32/FlashPro_11_5_LS1.exe

LS2: http://trials2.adobe.com/AdobeProducts/FLPR/11_5/win32/FlashPro_11_5_LS2.exe

LS3: http://trials2.adobe.com/AdobeProducts/FLPR/11_5/win32/FlashPro_11_5_LS3.exe

LS4: http://trials2.adobe.com/AdobeProducts/FLPR/11_5/win32/FlashPro_11_5_LS4.exe

LS6: http://trials2.adobe.com/AdobeProducts/FLPR/11_5/win32/FlashPro_11_5_LS6.exe

Adobe InCopy CS5

LS1: http://trials2.adobe.com/AdobeProducts/AICY/7_5/win32/InCopy_7_5_LS1.exe
LS1: http://trials2.adobe.com/AdobeProducts/AICY/7_5/win32/InCopy_7_5_LS1.7z

LS2: http://trials2.adobe.com/AdobeProducts/AICY/7_5/win32/InCopy_7_5_LS2.exe
LS2: http://trials2.adobe.com/AdobeProducts/AICY/7_5/win32/InCopy_7_5_LS2.7z

LS3: http://trials2.adobe.com/AdobeProducts/AICY/7_5/win32/InCopy_7_5_LS3.exe
LS3: http://trials2.adobe.com/AdobeProducts/AICY/7_5/win32/InCopy_7_5_LS3.7z

LS4: http://trials2.adobe.com/AdobeProducts/AICY/7_5/win32/InCopy_7_LS4.exe
LS4: http://trials2.adobe.com/AdobeProducts/AICY/7_5/win32/InCopy_7_5_LS4.7z

LS6: http://trials2.adobe.com/AdobeProducts/AICY/7_5/win32/InCopy_7_5_LS6.exe
LS6: http://trials2.adobe.com/AdobeProducts/AICY/7_5/win32/InCopy_7_5_LS6.7z

Adobe Illustrator CS5.1

LS1: http://trials2.adobe.com/AdobeProducts/ILST/15_1/win32/Illustrator_15_1_LS1.exe
LS1: http://trials2.adobe.com/AdobeProducts/ILST/15_1/win32/Illustrator_15_1_LS1.7z

LS2: http://trials2.adobe.com/AdobeProducts/ILST/15_1/win32/Illustrator_15_1_LS2.exe
LS2: http://trials2.adobe.com/AdobeProducts/ILST/15_1/win32/Illustrator_15_1_LS2.7z

LS3: http://trials2.adobe.com/AdobeProducts/ILST/15_1/win32/Illustrator_15_1_LS3.exe
LS3: http://trials2.adobe.com/AdobeProducts/ILST/15_1/win32/Illustrator_15_1_LS3.7z

LS4: http://trials2.adobe.com/AdobeProducts/ILST/15_1/win32/Illustrator_15_1_LS4.exe
LS4: http://trials2.adobe.com/AdobeProducts/ILST/15_1/win32/Illustrator_15_1_LS4.7z

LS6: http://trials2.adobe.com/AdobeProducts/ILST/15_1/win32/Illustrator_15_1_LS6.exe
LS6: http://trials2.adobe.com/AdobeProducts/ILST/15_1/win32/Illustrator_15_1_LS6.7z

Adobe InDesign CS5.5

LS1: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/win32/InDesign_7_5_LS1.exe
LS1: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/win32/InDesign_7_5_LS1.7z

LS2: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/win32/InDesign_7_5_LS2.exe
LS2: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/win32/InDesign_7_5_LS2.7z

LS3: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/win32/InDesign_7_5_LS3.exe
LS3: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/win32/InDesign_7_5_LS3.7z

LS4: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/win32/InDesign_7_5_LS4.exe
LS4: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/win32/InDesign_7_5_LS4.7z

LS6: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/win32/InDesign_7_LS6.exe
LS6: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/win32/InDesign_7_5_LS6.7z

Adobe Photoshop Extended CS5.1

LS1: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/win32/Photoshop_12_1_LS1.exe
LS1: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/win32/Photoshop_12_1_LS1.7z

LS2: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/win32/Photoshop_12_1_LS2.exe
LS2: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/win32/Photoshop_12_1_LS2.7z

LS3: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/win32/Photoshop_12_1_LS3.exe
LS3: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/win32/Photoshop_12_1_LS3.7z

LS4: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/win32/Photoshop_12_1_LS4.exe
LS4: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/win32/Photoshop_12_1_LS4.7z

LS6: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/win32/Photoshop_12_1_LS6.exe
LS6: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/win32/Photoshop_12_1_LS6.7z

Adobe Premiere Pro CS5.5

64-bit English / French / German / Italian / Japanese / Korean / Portuguese / Spanish: http://trials2.adobe.com/AdobeProducts/PPRO/5_5/win32/PremierePro_5_5_LS7.exe
64-bit English / French / German / Italian / Japanese / Korean / Portuguese / Spanish: http://trials2.adobe.com/AdobeProducts/PPRO/5_5/win32/PremierePro_5_5_LS7.7z

Adobe Audition CS5.5

Tip: Most of the Windows downloads have files ended in .exe and .7z extension. The .exe and .7z files must both be fully downloaded and must be located in the same folder to install the software.

Mac OS X:

Adobe CS5.5 Master Collection

LS1: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/osx10/MasterCollection_CS5_5_LS1.dmg

LS2: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/osx10/MasterCollection_CS5_5_LS2.dmg

LS3: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/osx10/MasterCollection_CS5_5_LS3.dmg

LS4: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/osx10/MasterCollection_CS5_5_LS4.dmg

LS6: http://trials2.adobe.com/AdobeProducts/STAM/CS5_5/osx10/MasterCollection_CS5_5_LS6.dmg

Adobe CS5.5 Design Premium

LS1: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/osx10/DesignPremium_CS5_5_LS1.dmg

LS2: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/osx10/DesignPremium_CS5_5_LS2.dmg

LS3: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/osx10/DesignPremium_CS5_5_LS3.dmg

LS4: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/osx10/DesignPremium_CS5_5_LS4.dmg

LS6: http://trials2.adobe.com/AdobeProducts/MDIA/CS5_5/osx10/DesignPremium_CS5_5_LS6.dmg

Adobe CS5.5 Design Standard

LS1: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/osx10/DesignStandard_CS5_5_LS1.dmg

LS2: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/osx10/DesignStandard_CS5_5_LS2.dmg

LS3: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/osx10/DesignStandard_CS5_5_LS3.dmg

LS4: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/osx10/DesignStandard_CS5_5_LS4.dmg

LS6: http://trials2.adobe.com/AdobeProducts/DSGN/CS5_5/osx10/DesignStandard_CS5_5_LS6.dmg

Adobe CS5 Web Premium

LS1: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/osx10/WebPremium_CS5_5_LS1.dmg

LS2: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/osx10/WebPremium_CS5_5_LS2.dmg

LS3: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/osx10/WebPremium_CS5_5_LS3.dmg

LS4: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/osx10/WebPremium_CS5_5_LS4.dmg

LS6: http://trials2.adobe.com/AdobeProducts/WEBB/CS5_5/osx10/WebPremium_CS5_5_LS6.dmg

Adobe CS5 Production Premium

English / French / German / Japanese: http://trials2.adobe.com/AdobeProducts/STVD/CS5_5/osx10/ProductionPremium_CS5_5_LS7.dmg

Adobe Acrobat X Pro

English / French / German: http://trials2.adobe.com/AdobeProducts/APRO/10/osx10/AcrobatPro_10_Web_WWEFD.dmg

Japanese: http://trials2.adobe.com/AdobeProducts/APRO/10/osx10/AcrobatPro_10_Web_J.dmg

Adobe After Effects CS5.5

English / French / German / Italian / Japanese / Korean / Portuguese / Spanish: http://trials2.adobe.com/AdobeProducts/AEFT/10_5/osx10/AfterEffects_10_5_LS7.dmg

Adobe Contribute CS5

LS1: http://trials2.adobe.com/AdobeProducts/CNTB/6/osx10/Contribute_6_LS1.dmg

LS2: http://trials2.adobe.com/AdobeProducts/CNTB/6/osx10/Contribute_6_LS2.dmg

LS4: http://trials2.adobe.com/AdobeProducts/CNTB/6/osx10/Contribute_6_LS4.dmg

Adobe DreamWeaver CS5.5

LS1: http://trials2.adobe.com/dlm/AdobeProducts/DRWV/11_5/osx10/Dreamweaver_11_5_LS1.dmg

LS2: http://trials2.adobe.com/dlm/AdobeProducts/DRWV/11_5/osx10/Dreamweaver_11_5_LS2.dmg

LS3: http://trials2.adobe.com/dlm/AdobeProducts/DRWV/11_5/osx10/Dreamweaver_11_5_LS3.dmg

LS4: http://trials2.adobe.com/dlm/AdobeProducts/DRWV/11_5/osx10/Dreamweaver_11_5_LS4.dmg

LS6: http://trials2.adobe.com/dlm/AdobeProducts/DRWV/11_5/osx10/Dreamweaver_11_5_LS6.dmg

Adobe Fireworks CS5

LS1: http://trials2.adobe.com/AdobeProducts/FWKS/11/osx10/Fireworks_11_LS1.dmg

LS2: http://trials2.adobe.com/AdobeProducts/FWKS/11/osx10/Fireworks_11_LS2.dmg

LS4: http://trials2.adobe.com/AdobeProducts/FWKS/11/osx10/Fireworks_11_LS4.dmg

LS6: http://trials2.adobe.com/AdobeProducts/FWKS/11/osx10/Fireworks_11_LS6.dmg

Adobe Flash Builder 4.5

English / French / German / Japanese / Russian / Chinese (Simplified): http://trials2.adobe.com/AdobeProducts/FLBR/4_5/osx10/FlashBuilder_4_5_LS10.dmg

Adobe Flash Catalyst CS5.5

English / French / German / Japanese / Korean / Portuguese: http://trials2.adobe.com/AdobeProducts/THRM/1_5/osx10/FlashCatalyst_1_5_LS9.dmg

Adobe Flash Professional CS5.5

LS1: http://trials2.adobe.com/AdobeProducts/FLPR/11_5/osx10/FlashPro_11_5_LS1.dmg

LS2: http://trials2.adobe.com/AdobeProducts/FLPR/11_5/osx10/FlashPro_11_5_LS2.dmg

LS3: http://trials2.adobe.com/AdobeProducts/FLPR/11_5/osx10/FlashPro_11_5_LS3.dmg

LS4: http://trials2.adobe.com/AdobeProducts/FLPR/11_5/osx10/FlashPro_11_5_LS4.dmg

LS6: http://trials2.adobe.com/AdobeProducts/FLPR/11_5/osx10/FlashPro_11_5_LS6.dmg

Adobe InCopy CS5

LS1: http://trials2.adobe.com/AdobeProducts/AICY/7_5/osx10/InCopy_7_5_LS1.dmg

LS2: http://trials2.adobe.com/AdobeProducts/AICY/7_5/osx10/InCopy_7_5_LS2.dmg

LS3: http://trials2.adobe.com/AdobeProducts/AICY/7_5/osx10/InCopy_7_5_LS3.dmg

LS4: http://trials2.adobe.com/AdobeProducts/AICY/7_5/osx10/InCopy_7_LS4.dmg

LS6: http://trials2.adobe.com/AdobeProducts/AICY/7_5/osx10/InCopy_7_5_LS6.dmg

Adobe Illustrator CS5.1

LS1: http://trials2.adobe.com/AdobeProducts/ILST/15_1/osx10/Illustrator_15_1_LS1.dmg

LS2: http://trials2.adobe.com/AdobeProducts/ILST/15_1/osx10/Illustrator_15_1_LS2.dmg

LS3: http://trials2.adobe.com/AdobeProducts/ILST/15_1/osx10/Illustrator_15_1_LS3.dmg

LS4: http://trials2.adobe.com/AdobeProducts/ILST/15_1/osx10/Illustrator_15_1_LS4.dmg

LS6: http://trials2.adobe.com/AdobeProducts/ILST/15_1/osx10/Illustrator_15_1_LS6.dmg

Adobe InDesign CS5.5

LS1: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/osx10/InDesign_7_5_LS1.dmg

LS2: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/osx10/InDesign_7_5_LS2.dmg

LS3: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/osx10/InDesign_7_5_LS3.dmg

LS4: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/osx10/InDesign_7_5_LS4.dmg

LS6: http://trials2.adobe.com/AdobeProducts/IDSN/7_5/osx10/InDesign_7_LS6.dmg

Adobe Photoshop Extended CS5.1

LS1: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/osx10/Photoshop_12_1_LS1.dmg

LS2: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/osx10/Photoshop_12_1_LS2.dmg

LS3: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/osx10/Photoshop_12_1_LS3.dmg

LS4: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/osx10/Photoshop_12_1_LS4.dmg

LS6: http://trials2.adobe.com/AdobeProducts/PHSP/12_1/osx10/Photoshop_12_1_LS6.dmg

Adobe Premiere Pro CS5.5

English / French / German / Italian / Japanese / Korean / Portuguese / Spanish: http://trials2.adobe.com/AdobeProducts/PPRO/5_5/osx10/PremierePro_5_5_LS7.dmg

Adobe Audition CS5.5

Related Entries:

iPad 2 Tips & Tricks: Part 4

/* Posted April 26th, 2011 at 2:40pm [Comments: none]    */
/* Filed under iPad    */

It’s time for the fourth part of the iPad 2 Tips Tricks series. Today iPad.net looks at more tips and tricks for your new iPad 2.

20110426 tips iPad 2 Tips  Tricks: Part 4

  • Sniff out Phishy Links:

You can check the exact destination URL of any linked word by simply touching and holding on the link. This shows you the URL and also lets you choose whether you want to enter the link or not.

  • Choose your app for email attachments:

Downloading a file attached to an email is pretty easy and once you download, it opens in the default app. However, if you want to use a different app then tap and hold the attachment. This will result in a pop-up menu which will let you select a different app from the default one to open the attachment in.

  • Use your iPad 2 as a picture frame:

20110426 ipadframe iPad 2 Tips  Tricks: Part 4

No, unfortunately you cannot place a physical photograph inside the iPad 2 to display it but instead you can use it to display photos available in the photo.app. Do this by tapping on the picture icon which is present in the lower right corner of the lock screen.

  • Display traffic conditions:

Open up Maps on your iPad 2 and then press on the dog-eared page icon in the lower right side of the screen. Then turn on Traffic overlay. If your iPad 2 is connected to an internet connection then real-time traffic conditions will be displayed in the area you are at. The different colours show different conditions. The green means that traffic is going at the regular speed limit. Yellow means that traffic is going slower than the standard speed limit while read means that the traffic is stop-and-go.

  • Sharing podcasts:

You can easily share a podcast you are listening to with your friend by simply pressing on the email button while it’s open. The podcast will be sent to the email address you choose.

  • Remember your downloads:

20110426 itunes iPad 2 Tips  Tricks: Part 4

By opening iTunes on your computer, clicking on the Store menu and then selecting the Check for available downloads will allow you to see if your iTunes account has any outstanding incoming downloads. This trick can come useful in cases where your download process has been interrupted or when you may have missed some bonus content which came with some music album you have purchased.

Keep following iPad.net for more tips and tricks for your iPad 2.

Google Toolbar 7 for IE, uTorrent 3 beta, and snarky iPhone fun

/* Posted April 26th, 2011 at 8:40am [Comments: none]    */
/* Filed under Web    */

Though perhaps not as exciting as technicolor chicken eggs or chocolate bunny rabbits, here’s a roundup of some of this week’s news from Download.com:

Google Toolbar 7 finally hit IE this week. This newest version of the popular toolbar gives IE users more robust privacy options, a cleaner interface, and Google Instant–all without any impact on browser start time. But please note: if you’re already jumping on this upgrade as you read this, the installer will also install Google Toolbar for
Firefox. That means you’ll have to go into Firefox and disable it if you only want it in one of your browsers.

Another popular download made a noteworthy leap this week as uTorrent 3.0 graduated to beta. This newest release can stream videos and music while the files are still downloading, using progressive and sequential download technology. It’s a convenient feature for previewing before committing to a full download. Read more about the program’s impressive new features here.

For our Mobile users, snarky ’90s trivia favorite You Don’t Know Jack has resurrected in the iTunes app store, and Skype for Android can finally make 3G VoIP calls. Plus, if you want to learn how to hack your Android device, be sure to watch CNET editor Seth Rosenblatt’s latest series of video tutorials.

Hands on With Sony’s S1, S2 Tablet PCs

/* Posted April 26th, 2011 at 8:40am [Comments: none]    */
/* Filed under News    */

Sony will take its first step into the tablet market later this year when it launches two devices. Prototypes of the two tablets were previewed at a Tokyo news conference on Tuesday, but what are they like to use? On Tuesday evening I had a brief chance to try them out.

The two tablets are very different devices. The larger of the two, code-named S1, has a 9.4-inch screen that takes up most of the front. The second tablet, code-named S2, has a clamshell design with twin 5.5-inch screens and can be folded so it fits in a jacket pocket or bag. Some might argue this design doesn’t technically make it a tablet, but it runs the same Android 3.0 OS and has much in common with the S1.

My first surprise came when I picked up the S1. It’s pretty light — Sony hasn’t detailed the weight or other specifications — and while it was difficult to guess how much it weighs, it was lighter than I would have expected for a device of this size.

The case is designed in a wedge shape. Sony said inspiration for this came from the way you might hold a magazine with a single hand. Typically, you’d fold half the magazine around on itself to make it easier to hold, resulting in one side being thicker than the other.

When using the tablet in portrait mode, you hold it by gripping the thicker of the two sides with your hand. It felt quite natural.

In landscape mode, Sony has indentations along each side that provide a resting place to the thumbs. It’s pretty easy to hold and the weight wasn’t a problem — at least for the five minutes I used it.

The screen was bright and crisp and the touch panel was quite responsive, but on a few occasions icons didn’t launch when clicked or things had to be swiped twice. It needs a little bit more work, but Sony has several months to improve the prototype before it becomes a commercial product.

In the world of tablets, the S2 is a much more unique device.

Each half of the case has a curved back so when it’s closed it has a side profile that looks like an oval. It reminded me a lot of the oval ends of the original PlayStation 3, but Sony said that was just a coincidence.

With its 5.5-inch displays, Sony is hoping that developers come up with innovative applications that make use of the dual screens. Some of the company’s own applications do. The mail app, for example, shows the message text on the top screen and the mail list on the bottom screen.

It too was reasonably light, although I wasn’t as surprised at the weight. That’s probably because it’s small and isn’t expected to be heavy.

I also got a chance to try out a game. Both tablets are PlayStation Certified, which means they will run an upcoming series of Android games from Sony and other game studios. The familiar PlayStation control buttons appear on screen and are used through the touch panel.

With no tactile feedback, it felt a little strange. But then again, this isn’t meant to offer a hardcore gaming experience, Sony has the PlayStation Portable and upcoming “NGP” next-generation portable platforms for that. The game, a version of Sony’s Crash Bandicoot, worked well enough and provided some brief entertainment — until Crash fell down a hole and it was game over.

In the tablet market, Sony’s game is only just beginning. The two tablets should debut in markets around the world from later this year.

Martyn Williams covers Japan and general technology breaking news for The IDG News Service. Follow Martyn on Twitter at @martyn_williams. Martyn’s e-mail address is martyn_williams@idg.com

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