WiiWizard for VS 2010

/* Posted January 30th, 2011 at 1:34am [Comments: none]    */
/* Filed under Wii    */

WiiWizard for VS 2010 released by michniewski

WiiWizard lets you install a Wii Application Template inside your Visual Studio (Express) 2008.

Features
Simple installation
Works for both Professional and Express 2008 versions
The template has the libogc’s MakeFile and a custom ‘main.cpp’
IntelliSense pre-configured for libogc
Since version 1.1, a Style Fix can be applied, making it compatible with Visual Studio’s Error Debugging System
Works with Windows Vista, Seven and XP

http://wiibrew.org/wiki/WiiWizard

Tags:

Nintendo Q3 profits down 46 percent, slashes console sales projections

/* Posted January 28th, 2011 at 1:34am [Comments: none]    */
/* Filed under Wii    */

Call it an unfortunate coincidence but Nintendo just announced its quarterly numbers only minutes after Sony announced its new quad-core Cortex-A9 pumping PSP (codenamed NGP) and new PlayStation Suite for gaming on Android tablets and cellphones. So what’s the damage? Well, to start with, Nintendo’s Q3 (October to December) operating profits were down 46 percent (104.6 billion yen ($1.3 billion) compared with 192.3 billion last year) on account of weaker Wii and DS sales coupled with a continued strong yen. The house of Mario also slashed its annual sales expectations projecting 16 million Wii consoles (down from 17.5 million units) and 22.5 million DS handhelds (down from 23.5 million) sold through March. It wasn’t all bad news though as Ninty maintained its annual operating profit forecast of 210 billion yen assisted by a projected 25% increase in Wii software shipments. Mind you, that’s not chump change, but gone are the days of the Wii / DS one-two knockout punch on the competition. And with a full quarter to go before the 3DS is launched globally, we’re not expecting any improvement to the bottom line until the next fiscal year.

http://www.engadget.com/2011/01/27/n…e-sales-proje/

Tags:

Pie Chart! v0.8

/* Posted January 26th, 2011 at 1:33am [Comments: none]    */
/* Filed under Wii    */

News via http://www.nintendomax.com/viewtopic…9600420d469c9a

Joshua Corvinus offers version 0.8 of ” Pie Chart! “Wii clone of the famous arcade game Pacman .

Version 0.8

Upgrades from previous version:

* 2 player mode! Now you can play with a friend to conquer the mazes!
* A full soundtrack supplied by the industral band DYM (http://www.enterdym.com).
* Fixed some ghosts not playing the death sound when they eat the player.
* Fixed infinite ghost points bug.
* The sound engine has been re-written to allow for co-existing SFX and music.
* There are now surprises in the mazes, including more powerful ghosts and level tweaks.
* A few new stages, 21 in total.

http://x-hax.cultnet.net/

Tags:

New Exploit Wii: Hannah Montana

/* Posted January 24th, 2011 at 1:32am [Comments: none]    */
/* Filed under Wii    */

News via http://wii.gx-mod.com/modules/news/a…p?storyid=3031

Until now, users of 4.3 does Wii could not hack their consoles without any of the 3 games fault containers include:

- Lego Indiana Jones: The Original Trilogy
- Yu-Gi-Oh! 5D’s Wheelie Breakers
- Super Smash Bros. Brawl (NTSC only)

Did not count on Crediar teaches us today that he is about to be a feat for the game “Hannah Montana – The Movie.”

Knowing that the 3 games listed above sell for gold on canvas and as Hannah Montana – The film that does not cost ten euros Enough to delight users with small means, but do not waste time because it’s a safe bet that prices will suffer a sharp increase shortly.

Tags:

Dolphin-r6892

/* Posted January 22nd, 2011 at 1:32am [Comments: none]    */
/* Filed under Wii    */

The Dolphin Team have released a new version
of the Gamecube and Wii Emulator for Windows, heres whats new

Changelog for r6892

Use the LLVM branch of gcc, which produces better code. Suggested by celgilles.

Download Here — http://www.dolphin-emulator.com/download.html

Tags:

MLlib v1.3

/* Posted January 20th, 2011 at 1:32am [Comments: none]    */
/* Filed under Wii    */

News via http://www.nintendomax.com/viewtopic…947f1bc5f1aa8c

minishlink offers version 1.3 of its framework ” MLlib “which facilitates the development for the Wii since it includes several tools at once.

http://louislagrange.free.fr/MLlib/

Tags:

PattView Wii 0.1 Alpha

/* Posted January 18th, 2011 at 1:31am [Comments: none]    */
/* Filed under Wii    */

PattView Wii 0.1 Alpha released by VashGH

Well, it’s here everybody! PattView Wii, the long-awaited Wii Homebrew release of the popular Animal Crossing: City Folk (Let’s Go to the City!) pattern editing application. Fans of the PC application will find that the experience they’re used to is now streamlined for use with the Wii Remote. First time users will find it incredibly easy to hop in and edit all of the game’s 316 patterns. More experienced users can use some of the advanced tools to lay out murals and create beautiful works of art without limiting themselves with the built-in palettes.

http://wiibrew.org/wiki/PattView_Wii

Tags:

Dolphin-r6857

/* Posted January 16th, 2011 at 1:31am [Comments: none]    */
/* Filed under Wii    */

The Dolphin Team have released a new version
of the Gamecube and Wii Emulator for Windows, heres whats new

Changelog for r6857
HID reports can use negative numbers.

Use UTF-8 for input device names and profile

Download Here — http://www.dolphin-emulator.com/download.html

Tags:

SDL MAME Wii 0.6

/* Posted January 14th, 2011 at 1:30am [Comments: none]    */
/* Filed under Wii    */

SDL MAME Wii 0.6 released by Toad King

SDL MAME Wii is an Arcade Emulator based on SDLMAME. Many games for early arcade boards can be played with varying amounts of success.

Changelog
0.6 – January 12, 2011
Compiled with libogc 1.8.6, USB loading should be faster now if you have IOS58
Changed video code around. Most games get a speedup or remain the same from this, but at least one (frogger) is slower for some reason.
Widescreen support
Fixed some games giving duplication errors and causing the emulator to exit

http://wiibrew.org/wiki/SDL_MAME_Wii

Tags:

Nowell v1.02

/* Posted January 12th, 2011 at 1:30am [Comments: none]    */
/* Filed under Wii    */

News via http://www.nintendomax.com/viewtopic…0f7a8eccb89121

Mr. Reaper provides an update of Shoot Em Up Winter ” Nowell “, originally coded by Emvivre .

CHANGELOG :
Unofficial Christmas 2010 repackaged version 1.02 by Mr. Reaper
I fixed the crash that version 1.01 had when you selected “tutorial” on the start screen — it was looking for a bmp file that didn’t exist. I hex edited the elf file so it now looks for the jpg instead.
Then I re-compressed the background jpeg files and ogg files and reduced the size of this app by 15 meg! It now only takes about 10 meg on the SD card (before it was 25 meg).
And while I was repackaging everything into a nice zip file, I went ahead and improved the “tutorial” screen, slightly edited the victory screen (it said “loading”), and updated the meta.xml file.
I didn’t have permission from anyone actually involved with the game to do any of this
But I think it’s a fun little drunken game anyway…. Merry Christmas!

http://wiibrew.org/wiki/Nowell

Tags:

Page 1 of 111234567...Last »

Nothing found for Tools Panel Php?preblock=%3Cdiv+class%3D%22sidelist%22%3E%3Cul%3E&postblock=%3C%2Ful%3E%3C%2Fdiv%3E&preitem=%3Cli%3E&postitem=%3C%2Fli%3E&num=

Mission Statement

Mission Statement

To remain on the cutting edge of Internet advertising by investing and building innovative, progressive and revolutionary companies that advance the industry. It is our responsibility to operate companies that set new standards for service, quality, and profitability.

Read More

What We Do

We are committed to the pursuit of excellence and pledge to stand ahead of our competitors. Our business model is simple: find and cultivate ideas that improve every aspect of the experience, setting a new precedence. We thrive in competitive markets because we focus on strong, long-term relationships and innovative solutions. Our influence and reputation flows from the quality of our teams and...

Read More