Updated: Hello World on the PS Vita!

/* Posted December 18th, 2011 at 9:16pm [Comments: none]    */
/* Filed under PSP    */

Update:  Wololo has commented on this . Its using the PSP Emulator part of the PS Vita. So its not a Vita as such. More of a PSP running on the PS Vitas’s PSP emulator.

Japanese PSP scener announced today on his blog that he was able to confirm a “Hello World” running on the PS Vita through the embedded PSP emulator. The exploit was made by developer , and most likely relies on one of our good buffer overflow friends. and for those who are wondering “is it real?”, my current answer is that I haven’t tried it yet, but knowing Mamosuke fairly well I can tell you it’s true.

Technically, the idea behind the hack is simple but brilliant: the PS Vita has a PSP emulator, and we have plenty of PSP game exploits lying around… can we assume they will work on the emulator? That’s what teck4 tried, and the answer is yes, so he managed to run unsigned code on the PS Vita.

For those who join this blog for the first time, basically how this works is that a special save data file is crafted for a specific game. When the game is asked to load the save data, through a flaw in the game code we manage to re-route the game into executing code that we wrote ourselves. That code is usually very simple, displaying a simple message (typically “hello world”, hence the name).

From there, what happened for the PSP was that we integrated these exploits into our homebrew loading tool, Half-byte Loader, which allows people to load more interesting homebrews such as emulators, etc…

Now this was quick, the PS Vita -Just released in Japan has apparently run a Hello World user mode homebrew! Yep running unsigned code and so soon. I know what your thinking a blurry crap photo and its saying FW 6.31 which is a PSP Firmware.

Explaination is its a 6.31 modified save game exploit to work on the PS Vita. A user mode exploit. This all came from Japanese hacker teck4. This guy hasn’t released the code or the game details yet as he is planing to port a HBL for this. We will see. The screenshot below is some proof. But I could do that myself with a screen dump from my PSP and then load it on the PSV. Here’s hoping some video proof will be released soon. That is much clearer.

From Mamosuke:

[UPDATE: my additional comment in english]
I read lot’s of article around the world about this Hello World on Vita and I found so many “this is fake,right?”…No, this is not a fake. But you have to think this is inevitable result because of emulation.

And you can find “Hello World for PSP Firmware 6.31 by Teck4? and say “Why 6.31?”

Teck4 have some savegame exploits. These were found when PSP lastest firmware was 6.31. He tried to run his unsigned code without any modification..including the letter “6.31?

That’s why “6.31? was displayed in his Hello World.

His exploit use buffer overflow of the system and, you know, what we call “Usemode exploit”, So do not expect kernel hacking from it.

I know his exploit and I know he is not a faker. That’s real. But I think this shows us that emulation tech on vita is brilliant, NOT “PS Vita is hackable!”

Source: Game Gaz

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ISO Tool 1.979

/* Posted December 17th, 2011 at 9:16pm [Comments: none]    */
/* Filed under PSP    */

Japanese developer has released 1.979. This is the latest and greatest version of his . Its a homebrew application that lets you manage and backup your UMD’s straight from your PSP. And has many other funcions included.

ISO Tool 1.979 change log:

1.979 *
[BUG] (CSO) said thanks for popsdeco did not modify the response to non-2kb block size read by CSO
(Specified block size during compression, currently does not recognize anything other than 2kb XMB not supported)
[NEW] (CSO) added to specify the alignment during compression CSO. default is 4 (16byte)
(I write to significantly affect the rate of MS, UMD-0 and 6 different about twice the conversion rate conversion CSO)
[BUG] (CSO) Fixed headers may read correctly when read / write CSO
[BUG] (CSO) and various bug fixes related to CSO conversion
[NEW] (CSO) ISO larger than 2GB in size – Support for CSO conversion
[BUG] (CSO) was fixed could fail to determine the threshold at 100% uncompressed
[NEW] (UMD) significantly modified the routine to convert ISO / CSO from UMD

Source: Takka’s release site

Download: ISO Tool 1.979

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PS Vita to be released tomorrow!

/* Posted December 16th, 2011 at 9:15pm [Comments: none]    */
/* Filed under PSP    */

Tomorrow is the big day in Japan, the release. It sold out in minutes in pre orders and the day has finally come that the PSP successor is out. A lot of questions in the air ? Will it be hacked in the first week? We already know that SKFU has released some PKG tools. It will be interesting what unfolds.

We also ask out readers to please vote on the following polls below concerning the PS Vita. Should we cover the PS Vita here? We have a dedicated Hack website. But should we merge that site with PSH and create and all-in-one source for PSP/ hacks? I’ve had a few messages from users saying we should as the PSP scene is quite and many of us will be getting a

So please vote and have your say!

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Lord of Apocalypse PSP Demo Released

/* Posted November 25th, 2011 at 9:07pm [Comments: none]    */
/* Filed under PSP    */

Been a while since we had some new Demo’s for the PSP to try out and here’s a good one from Square Enix. Just out. Demo. Its got two different quests from the PS Vita version seen at Tokyo Game Show this year. One of the quests is for beginners and the other is more experienced players. The best news is these are original demo only quests that won’t be in the retail release. Both PS Vita and PSP versions of the game will be the same content wise. Of course the PS Vita version will have much improved graphics.

You can download the demo from here OR here. (64mb direct links)

Ah yeah and if you hadn’t guessed already, its in Japanese.


lord of apocolypse

lord of apocolypse screen three

lord of apocolypse screen two

Source: Famitsu

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Plugin Manager v2 Released. Can turn plug-ins On and Off in realtime

/* Posted November 23rd, 2011 at 3:07pm [Comments: none]    */
/* Filed under PSP    */

Japanese coder Plum has released version 2 of his . Now its not just another . Its different as it lets you enable and disable plug-ins on the go. No need to reset your PSP. It can disable a troublesome plug in without a reboot. Great for fault finding a conflicting plug-in that maybe messing with remote play for example.

Plugin Manager V2

v2 add a setting file to avoid conflicts with the memory being used, game is to allocate memory from the kernel space v1

Download: Plugin Manager v2

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PSP3DPlugin 2.21 – Enable anaglyph 3D graphic in games

/* Posted November 22nd, 2011 at 3:07pm [Comments: none]    */
/* Filed under PSP    */

Fancy some Anaglyph 3D on your PSP? PSPWizard’s has been out for sometime now. And version 2.21 has just been released. It fixes that horrid lag bug that sometimes popped up. And you can now play FIFA 12 in 3d using the FIFA 11 setting without it crashing. P.S remember your going to need some old fashion 3D glasses. You know they ones with the red and green lens filters…

PSP3DPlugin 2.21 changelog:

- fixed a bug with the logging which seem to always on and causes huge lagg
- FIFA 12 does work now with the same settings as FIFA 11 and does not crash while loading anymore

Source: PSPWizards release site

Download: PSP3DPlugin 2.21

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XMB Control for 6.xx (Free?ore) ver. 1.5.5

/* Posted November 12th, 2011 at 3:02pm [Comments: none]    */
/* Filed under PSP    */

Frostegater has released for 6.xx (Free?ore) ver. 1.5.5 for custom firmwares 6.xx, your ME and PRO CFW. Its an applications that does a couple of things. It installs itself into your XMB, so tyour system menu will now show the VSH Menu settings too. Like CPU and RAM speed etc. It also doubles as a mac spoofer. If you wanted to remvoe your mac address from any screen shots of your firmware. You can also change the firmware name. Not sure why you would want too?

Source: Wololo Talk

Download: XMB Control for 6.xx (Free?ore) ver. 1.5.5

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PSP Custom Firmware 6.XX PRO-B10 Fix

/* Posted October 31st, 2011 at 9:56am [Comments: none]    */
/* Filed under PSP    */

Hrimfaxi has posted an fix over on the googlecodes website. Its said to fix the fixed buffer overflow bug. Now I haven’t heard of anyone having this issue or any bricks etc. Maybe its rare, nevertheless if your running PRO- or doing to install it then grab this fix. This is for models that are fully hackable. Your PSP-1000?s and PSP-2000?s before the TA-088v3 motherboards. If your on a PSP-3000 or Go you don’t have to worry about this.

PSP Custom Firmware 6.XX PRO-B10 Fix changelog:

CIPL_installer: fixed buffer overflow bug on pspIplUpdateGetIpl

Depending on which firmware your running or want to run download the below fix.

Download: 6.20 PRO B10 Fix 1

Download: 6.35 PRO-B10 fix 1

Download: 6.39 PRO-B10 fix 1

Download: 6.60 PRO-B10 fix 1

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9g Upgrader Released

/* Posted October 30th, 2011 at 9:55am [Comments: none]    */
/* Filed under PSP    */

Soon after the 9g 6.20 downgrader was released, it turned out that there is no way to go back to 6.35/6.39/6.60 OFW, if you use it. This little detail stopped many people to downgrade their 9g PSPs to 6.20. However, you don’t need to worry about that any more. The Russian developer Frostegater just released “TA-095 (9g) physical upgrader”.This is a utility that enables those unfortunate pople that have been stuck on 6.20 to go back on the newer OFW.

How to use it :

  • Download OFW 6.35/6.39/6.60 ( a single EBOOT.PBP file).
  • Place the OFW in PSP/GAME/UPDATE ( if this folder doesn’t exsist create it).
  • Download the archive below.
  • Extract the Upgrader folder to PSP/GAME.
  • Run the program from Game-Memory Stick.
  • Follow the instructions on the screen.

Note 1: Must be used only on PSP 300X 9g with 6.20 OFW.

Note 2: I haven’t test it yet so if you try it please do inform us by an email or a comment in the section below.

Download the 9g Upgrader.

 

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LCFW 6.XX PRO B10 Released

/* Posted October 27th, 2011 at 9:55am [Comments: none]    */
/* Filed under PSP    */

Believe it or not, the next revision of PRO is not entitled PRO C but PRO and provides the usual bug fixes over the last revision. Once again a B revision outruns PRO C which is in development since B4. Here is the changelog I found on the internet (it’s translated from Chinese so it’s far from perfect):

  • [!]fix bugs: ISOCache infinite loop?unsupport2GB ISO?and Need for Speed: Carbon Own The City track disappear
  • [!]ISOCache default 256
  • [!]fix PSPGo ISO VIDEO MOUNT problem in start game
  • [!]fix Recovery menu low probability halt?Recovery menu cpu speed not display 333/166
  • [!]fix problem in ISO file name (thx to popsdeco)
  • [!]fix ISO file size when mounting UMD through USB (thx to neur0ner)
  • [!]optimize order of the patch
  • [!]fix the problem of decryption code
  • [+]reduce FastRecovery file size?speedup fast recovery (thx to neur0ner)
  • [+]support Satelite and Recovery menu translation file?fonts can be changed
  • [+]hold R to disable VSH plugins when start XMB
  • [+]Recovery menu add Delete Hibernation and highlight effect
  • [+]support 2GB~4GB ISO/CSO

Here are some the most frequently asked questions about PRO LCFW:

  • What is LCFW ? LCFW a.k.a Light Custom Firmware is a custom firmware that is stored in the RAM as well as in the Flash0  and when the PSP is completely turned off it gets erased(only from the RAM). It’s the only CFW available for PSP 3000/GO/E1000 and PSP 2000 with TA088v3. It enables you to play PS1 games, PSP iso/cso games and to run homebrews and plugins.
  • Is there a way to make this LCFW permanent? If your PSP supports 6.20 OFW there is so called Permanent Patch that can make the 6.20 Pro B10 permanent and it’s supported by any PSP that supports 6.20 OFW. If you have PSP 1000 or PSP 2000 with non-TA088v3 motherboard you can also install 6.39 Pro B10 or 6.60 Pro B10 and install CIPL. This will make the LCFW full CFW.
  • What is Fast Recovery? After the initial installation of the LCFW there is easier way to turn it on. It’s to run the Fast Recovery.
  • Can I delete the files after the installation? If you have installed 6.20 Pro B10 with a permanent patch  or CIPL you can delete everything. If not than you can delete everything except the Fast Recovery.
  • What PSPs are supported?
  1. 6.20 Pro B10 – 1g,2g,3g,4g,5g,6g,downgraded to 6.20 9g
  2. 6.35 Pro B10 – 1g,2g,3g,4g,5g,6g,7g,9g
  3. 6.39 Pro B10 – 1g,2g,3g,4g,5g,6g,7g,9g
  4. 6.60 Pro B10 - 1g,2g,3g,4g,5g,6g,7g,9g,11g a.k.a PSP E1000( not yet tested )
  • I installed 6.20 Permanent Patch and got a file called vshorig.prx. What to do it? This is file that will help you if something with your PSP went wrong. Copy it somewhere save – on your computer for example.

So How to install 6.XX Pro B10:

  • Install the some of these OFW : 6.20,6.35,6.39,6.60 ( No matter if you downgrade or upgrade or you are on one of them already )
  • Download the version of the LCFW that corresponds to your OFW
  • Unrar both FastRecovery and PROUPDATE folders in PSP/GAME
  • Run the 6.XX PRO UPDATE Icon from Game – Memory Stick
  • You will see black screen like the one below. Hit the X button. When the installation completes hit the X button again.


  • You are now back to the menu with 6.XX Pro B10 installed.

How to install 6.20 Permanent Patch( This works only on 6.20 Pro B10 already installed and enabled) :

  • In the 6.20 Pro B10 archive you will find folder called “620PRO_Permanent”. Copy it in PSP/GAME
  • Run it from Game – Memory Stick on your PSP.( See below )

 

  • You will see a black screen. Press X on it. Then you will be asked if you want to test the patch. Press X again. ( See below )

 

 

  • If your PSP doesn’t crash and goes to the XMB you can proceed with the installation. Otherwise your PSP is not compatible with it and should stop trying to install it.
  • Run the permanent patch again. Hit X again on the first question but this time hit O on the second.
  • Your 6.20 Pro B10 is now permanent. You Will find out that you got a file vshorig.prx in your root directory of the PSP. Copy it somewhere save – for example on your computer. It can help in some cases of brick.

Installing 6.39/6.60 CIPL( This must be installed on 6.39/6.60 Pro B10 and only on PSP 1000 and PSP 2000 with non -TA088v3 motherboard. Otherwise this will cause a brick that can not be fixed.) :

  • You will find a  CIPL_Flasher folder in the 6.39/6.60 Pro B10 archives. Place it in PSP/GAME
  • Run it from Game – Memory Stick ( See Below ).


  •  You will see a black screen as the one below. Hit X and wait the psp to reboot.

  • You now have a permanent 6.39/6.60 PRO B10.

Source : [PRO CFW Official Site]

Download
Download 6.20 Pro B10
Download
Download 6.35 Pro B10
Download
Download 6.39 Pro B10
Download
Download 6.60 Pro B10

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