PS Vita running Picodrive Megadrive emulator
/* Posted December 28th, 2011 at 9:21pm [Comments: none] *//* Filed under PSP */
Tags: PS Vita content manager, PS Vita Firmware, PS Vita Firmware 1.51, save game exploit, Spy, tech4
Posted in PS Vita Firmware

Engadget have their hands on a Japanese import PS Vita and have posted a quick hands on video and short written review. While they don’t really go into that much depth, they quickly cover the major aspects of the new system. Its still definitively worth checking out if your even remotely thinking about getting yourself a PS Vita. They didn’t seem too impressed battery life, however they did manage over 5 hours. And I wonder if it was on the batteries first charge?? Still they loved the OLED screen, the controls and the true console gaming graphics on a portable device.
Inside, it’s another quad-core beast, an ARM Cortex A9 with an additional SGX54MP4+ GPU AND 512MB of memory and an additional 128MBs of VRAM. When it comes to raw specs, it simply dwarfs the PSP. In fact, it also has double the RAM of the PS3, although that guy strikes back with more dedicated VRAM (256MB versus 128MB for the Vita). Unfortunately, while we expected the built-in apps to jump into action this generally wasn’t the case — the browser, in particular, puts on an especially poor performance. Games, which are understandably quite complex, often take their time to load up, but when they do, they offer us a very visible jump on the scale and detail of what we’ve come to expect from portable gaming. Sound quality is also also suitably crisp, with rich noises projecting out from the two stereo speakers.
Read the review and what the hands on video here
Tags: PS Vita Review
Posted in PS Vita News

Merry Christmas and Happy holidays from us. Don’t eat too much although its highly likely you will! Here’s hoping that Santa left you a nice new Console, PS3/PSP game or maybe a pre-order for the PS Vita?
Have a good one! – PSH Staff
Posted in PSP News
Wololo himself has just recently tested the save game exploit / Hello world PS Vita. He has confirmed the exploit tech4 ran day 1 of the PS Vita release here, is 100% legit.

Wololo has posted some video proof too (Below) for any skeptics. However we have to remember that is is an exploit on the PSP emulator side of the PS Vita. Its not a PS Vita exploit as such. No access to usr mode on the PS Vita side of things. But it will let us run user mode homebrew on a PS Vita. And in itself is a great feat we should all be happy about.
All the PSP Emulators, homebrew apps and games that work on HBL will work on the PS Vita via this PSP emulator Half byte loader. Which is being worked on now for the PS Vita. Yes that’s right, HBL is coming to the PS Vita. Wololo has mentioned this:
Spent a good amount of time today confirming some of my hopes that it will be possible to run HBL, at least to some extent, with that exploit. It doesn’t mean I have ported HBL to the Vita yet, but I have strong hopes this will be possible. A handful of hackers are working on bringing HBL to the Vita (I won’t mention their names here as I don’t know if they want to be contacted on the subject), and it should be “relatively” easy to get something to work fairly soon. (It should be noted though that the Vita is quite sensitive and crashed on me several times when it went into “sleep” mode from the exploit screen… from there – am I just paranoid? – it seems it is impossible to reboot the machine for almost 10 minutes, which made me think I had bricked my vita… could it be a anti-hacking security? If the console detects several crashes, it takes longer to boot, in order to prevent brusteforce types of attacks?)
I won’t discuss any release yet, it doesn’t depend on me only (this is, after all, Teck4?s exploit), but if I have my opinion to give on the subject, I would suggest to wait until the Vita is released in Europe and in the US. This gives us some time to polish HBL on this device, and hopefully the vulnerabilities we use to run HBL won’t have been patched by then.
This is of course just a challenge with little to no practical interest… once we publicly reveal the exploit (in particular, the game used in it), it will be extremely easy for Sony to patch it (or remove the game from the Playstation Store), so probably only a few people will be able to benefit from it… but only time will tell, there is still hope, after all, that Sony doesn’t care about a tool that allows us to run user mode psp homebrews in a sandboxed emulator.
Source: Wololo
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With the PS Vita now launched in Japan, it seemed the perfect time for PS Vita game developers to spike interest in their up and coming release. One such title for the PS Vita due for release next year is Shinobido 2: Revenge of Zen. Its going to be a launch title for the Vita come February 22nd. In Europe, North America and not forgetting Australia, New Zealand + other Pal regions.
If you liked the Tenchu and Way of the Samurai series of games. Then this is pretty much the same thing. But of course on the PS Vita. Check out the trailer above.

Tags: Shinobido 2: Revenge of Zen
Posted in PS Vita News

We know the PS Vita has no user changeable battery. This could be an issue right? After all its meant to be a portable gaming unit. Not tied down to your mains power connection. The longer the battery life, the better for those long trips, flights, family meetings or whatever. And since we can’t just save our game and swap the battery for a fresh one, it really does count. And one Japanese gamer has run a battery test of sorts. Pitting the PS Vita. Model PCH-1100 AA01 with 3G/Wi-Fi against the Nintendo 3DS and PSP-3000.
All systems are run with everything on. Wifi, brightness to the max everything 100%. And the PS Vita did very well. Out lasting the 3DS which died after 2 hours 35 minutes. The PS Vita running Uncharted Golden abyss managed 3 hours and 47 minutes. Not bad at all considering it was rendering a tough 3d game like Golden Abyss. And the camera constantly spinning around like that means the GPU would have been working 100%. The PSP was rending more of a static image. And well it cheated somewhat too using an extended battery! The PSP-3000 with extended battery managed a cool9 hours plus…
3DS Fans will cry foul play as the unit is rendering 3D, which consumes more power. Fair enough comment but you also have to remember the battery sizes here. The 3DS sports only a 1300mAh battery and the PS Vita has a 2100mAh battery.
Personally I’m pleased with the result of this test. I think most would be buyers of the PS Vita can now rest somewhat knowing that with a mid level brightness. 3G and Wifi off we can expect over 5 hours at least! And we wont be rotating the camera like that non stop either in Uncharted.
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Another PS Vita freezes up on its user. Time for another firmware update Sony…
The PS Vita is Sony’s newest piece of hardware, its release was faster than many expected. Maybe too quick as some Japanese users have discovered. Many users are reporting, software issues. The unit freezing up on them, unable to turn off the Vita and unresponsive touch screens. Some even have hardware OLED screen issues. (I’ve only seen one case so far) Its seems normal this age for new hardware and software to have minor teething issues. Its odd that Sony’s beta testers never struck these software issues and that they would have been patched before its release. But I guess they didn’t have 350,000+ beta testers units running like now.
PS Vita with a bad OLED screen. Quality control failed. But 1 in 360,000 isn’t too bad!
It seems to be a small number of users that are having many issues reading various Japanese online news source. However it all too common it seems that the PS Vita can lock up and freeze on people. So we can expect to see a firmware update in the next couple of days. PS Vita Firmware 1.51 anyone?
When the machine is in its regular operational state, if you press the power button, the Vita should shutdown. If it does not shutdown then, Sony’s PS Vita help page said to try the following: keep holding the power button for 20 seconds until the front screen goes dark. Then, press the power button for five seconds to turn it back on. That apparently should work, and according to the Rocket News writer, it powered down his Vita. However, he repeatedly experienced the bug while playing Shin Sangoku Musou Next online.
These aren’t the only issues, though. Online, some PS Vita owners are also reporting that they cannot boot up their PS Vitas, even though the handhelds have a full charge. There could be an explanation for this, and Rocket News has a walkthrough, that consists of questions to determine if the PS Vita owner held down the power button long enough or if the handheld is simply in standby mode.
The good news from all this? By the time the PS Vita is released outside of Japan to the rest of the world it should be bug free. Sony have two months to get the firmware and software bug free.
And here is a few user video examples of issues. Just search on Youtube there are many more!
Source: RocketNews, YouTube and Jin115