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If you are a Wiiboy (or Wiigirl?) then Kirby’s Return is a no brainer, well worth the hours of fun playtime you will most likely get out of it, because lets face it, Kirby was always for the young.
Now if you are a gamer looking for something more than a flashy bootscreen with a Rosetta colored hero that jumps a lot of plants and inhales his enemies, Kirby will most likely be completely lost on you.
Kirby has been around since the NES and even managed to make his way on to the Sega Mega Drive a few times, the guy sure gets around.
Key feautres of Kirby’s Return to Dreamland, well, they are not very ground-breaking:
- You run around, sometimes with an oversized sword.
- There are enemies to jump over and plants to collect.
- Transform from regular Kirby by swallowing enemies.
- Use swallowed powers in unique ways to complete the levels.
Once you enter the multiplayer co-op you will realise that the game was meant to be played with others. The multiplayer version of turns the Return to Dreamland on its head, opening up a new experience.
The co-op 4 player mode is chaotic, equally in lunancy to the antics you get involved in with Super Marios Bro.s Wii, with players getting in each others way and generally causing havoc for one another.
The AI ramps up its attacks in multi player mode, increasing the amount of action that is on the screen at one time. Chaos will be had!
As far as platform games go, Kirby’s Return to Dreamland is exactly what you would expect. Co-op multi-player is also very fun, in a way.
The level design is where Kirby’s Return to Dremland comes up very short. The approach appears to incorpoated a real lack of thought with levels playing out in a very linear fashion and only a few ‘secret’ levels being discoverable.
Ahh, the days of the behind the screen secret Mario cheats are well behind us.
Good luck in the future Kirby, hopefully we will see you on the Nintendo Wii-U with its updated graphics engine.